#include<iostream>
using namespace std;
#ifndef _COLOR_H_
#define _COLOR_H_

#define NONE                  "\e[0m"           //清除颜色，即之后的打印为正常输出，之前的不受影响
#define BLACK                 "\e[0;30m"         //深黑
#define L_BLACK             "\e[1;30m"            //亮黑，偏灰褐
#define RED                     "\e[0;31m"      //深红，暗红
#define L_RED                 "\e[1;31m"        //鲜红
#define GREEN                "\e[0;32m"         //深绿，暗绿
#define L_GREEN            "\e[1;32m"           //鲜绿
#define BROWN               "\e[0;33m"          //深黄，暗黄
#define YELLOW              "\e[1;33m"          //鲜黄
#define BLUE                    "\e[0;34m"      //深蓝，暗蓝
#define L_BLUE                "\e[1;34m"        //亮蓝，偏白灰
#define PURPLE               "\e[0;35m"         //深粉，暗粉，偏暗紫
#define L_PURPLE           "\e[1;35m"           //亮粉，偏白灰
#define CYAN                   "\e[0;36m"       //暗青色
#define L_CYAN               "\e[1;36m"         //鲜亮青色
#define GRAY                   "\e[0;37m"       //灰色
#define WHITE                  "\e[1;37m"       //白色，字体粗一点，比正常大，比bold小
#define BOLD                    "\e[1m"         //白色，粗体
#define UNDERLINE         "\e[4m"               //下划线，白色，正常大小
#define BLINK                   "\e[5m"         //闪烁，白色，正常大小
#define REVERSE            "\e[7m"              //反转，即字体背景为白色，字体为黑色
#define HIDE                     "\e[8m"        //隐藏
#define CLEAR                  "\e[2J"          //清除
#define CLRLINE               "\r\e[K"          //清除行

#endif

int main(){
    
cout << GRAY << "outp" << NONE << endl;
cout << RED << "red" << NONE << endl;
// std::cout << RED << "hello world" << RESET << std::endl;


    return 0;
}